- Hardcover: 256 pages
- Publisher: HarperBusiness (April 27, 2004)
- Language: English
- ISBN-10: 0066621011
- ISBN-13: 978-0066621012
From Publishers Weekly
Amidst the legions of books peddling gimmicky sound bites on business management comes this highly complex approach to understanding consumers. Pinault (Consulting Demons) advises applying chaos theory to business and social science—through the youthful art of play (often with LEGOs). "Playfulness," he insists, "can allow the ‘hidden order’ of chaos to emerge." "Sophisticated, complex structures arise in nature all the time" and with the right creative spark, he supposes, this same self-emergent organization can help businesses understand customer desires and brainstorm new product ideas. All of this innovation occurs in Pinault’s "Play Zone"—a time and place where local players can globally affect the complex network of consumers by "playing" with various devices he calls "Ubiquitous Tools." For example, a Cabbage Patch Doll stakeholder used "the butterfly effect" in the 1980s when he paid a group of people to fight over the then-obscure toys at a single U.S. store, triggering immediate news coverage and a worldwide sales rush. But Pinualt focuses beyond the low-tech to new tools like Amazon.com’s personalized web suggestions for each visitor, which are based on an ever-increasing list of past purchases and searches. To help readers swallow the meaty scientific jargon, the author provides a quick primer on chaos theory in the introductory chapter, while sidebars and flow charts break up the prose, making important concepts slightly easier to digest. The toy graphics and constant reference to the LEGO company’s "SERIOUS PLAY" program sometimes make the book read like an advertisement. Still, this is a refreshingly thoughtful book for imagining businesses that agilely adapt to consumer demands.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Review
"A fun and informative read...The intended takeaways of this tome are many." -- International Newspaper Marketing Association
"An interesting read for managers who value alternative approaches to old disciplines, sparking new insights in the process." -- Harvard Business School Working Knowledge
"Challenging...filled with intriguing ideas." -- USA Today
"An interesting read for managers who value alternative approaches to old disciplines, sparking new insights in the process." -- Harvard Business School Working Knowledge
"Challenging...filled with intriguing ideas." -- USA Today
Product Description
LEGO#174; building bricks and toys. Intricate treasure maps with color markers. Creative imagination run riot. Play.Not your usual bag of tools for puzzling through the serious management challenges, demanding client values and the growing complex of technologies, which make up the new consumer experience.
In this groundbreaking new book, Lewis Pinault -- author of the infamous expos#233; Consulting Demons -- again draws back the curtain on the professional services industry. This time he reveals the latest cutting-edge findings set to revolutionize the consumer experience: the amazing relationship between innocent play and complex technologies and how the growing importance of our creative power as consumers is redefining the multitrillion-dollar consumer industry. Pinault turns from exposing the pitfalls of the "old-guard" consulting industry to highlighting the best professional services and technology firms and exploring the emerging developments and intriguing personalities defining the Play Zone:
Filled with entertaining stories, larger-than-life characters and eye-opening revelations, The Play Zone will guide readers through a boisterous crowd of important new ideas so that they can connect with consumers like never before.
In this groundbreaking new book, Lewis Pinault -- author of the infamous expos#233; Consulting Demons -- again draws back the curtain on the professional services industry. This time he reveals the latest cutting-edge findings set to revolutionize the consumer experience: the amazing relationship between innocent play and complex technologies and how the growing importance of our creative power as consumers is redefining the multitrillion-dollar consumer industry. Pinault turns from exposing the pitfalls of the "old-guard" consulting industry to highlighting the best professional services and technology firms and exploring the emerging developments and intriguing personalities defining the Play Zone:
- Johan Roos, Cliff Dennett and the team developing and supporting LEGO#174; SERIOUS PLAY ™ use LEGO bricks to express and advance the revolutionary language of 3-D metaphor to instigate new patterns of thinking through the intuitive power of play.
- John Caswell's Contextual Frameworks ™ resets and aligns entire enterprises and industries against a unique understanding of consumer wants and needs, rendered in captivating works of business art.
- The immersive environment of the Play Zone, where biometric, radio-frequency and adaptive computing technologies converge to bring us to the "Internet of Everything."
Filled with entertaining stories, larger-than-life characters and eye-opening revelations, The Play Zone will guide readers through a boisterous crowd of important new ideas so that they can connect with consumers like never before.
About the Author
Lewis Pinault is vice president of consumer industries at one of the world's leading computer services and outsourcing firms, and he is a research practitioner with the Imagination Lab Foundation established by the LEGO Group. Consulting Demons, Pinault's notorious firsthand, partner-level account of the too-often unscrupulous workings of the consulting industry, led to his intensive exploration and development of new and better means of client engagement and consumer understanding. An MIT graduate, Juris Doctor, Fulbright Scholar and NASA Space Grant Fellow, Pinault combines a unique mix of science and policy perception in developing his exceptional "fun with a purpose" perspective on consumers, play and technology. He lives in London.